

(This mode is currently required for WindowsMR headsets to work properly)

This setting currently only impacts SteamVR and Varjo. This determines when the sync for an HMD will be called. Double view shows what is rendering in both eyes, showing one eye per-view on the screen.Ĭonfiguration options can be found the VirtualReality.xml file located in %PROGRAMDATA%\Lockheed Martin\Prepar3D v5.Single view combines what is seen in the headset to one view.Some headsets do not support this setting including Varjo VR-1. Mono uses a single view which provides a performance increase, but no depth perception.On AMD GPUs, MSAA and SSAA will be disabled when in this mode. For high-end CPUs and GPUs, this should be faster in most cases. Single-Pass Stereo is a stereo mode that draws two views in a single rendering pass.This can be performance intensive, but provides the most immersive 3D visual effect. Stereo uses two views (one per-eye) to provide depth perception.This can also be configured in the Controls as a Key Assignment ( HMD - Recalibrate Origin). Recalibrate Origin centralizes your view point to ensure you are aligned correctly with the visual scene.The active view can be changed through the Views menu.Īfter enabling virtual reality, the menu dropdown will have additional options allowing you to further configure your experience.Select Recalibrate Origin to reset the position of the headset to where you are sitting.Prepar3D should now be visible inside the virtual reality headset.

